I gave it a go. I'm gonna start off by saying I can tell you put a lot of work into this with the story, desings, and everything so I'm gonna try to refraim from being overtly critical, but I think it needs a bit more work, especially dialouge and story and maybe either lowering the creatures, changing how fast they can attack if they're just touching you, and maybe either making them a bit weaker or weapons a bit stronger. The monsters attacks feel ok when not simply just touching you, but it feels unbalanced with how much health they have and I felt like I was getting over run a lot because they just took so long to kill.
I really liked everything at the beginning, but as the story progressed, the dialogue and just simply the story began to feel empty like it was just rushing without really any emotion.
Also I think the dungeons were way too repetitive. Besides a great place to get potions, they were pretty boring and frustrating after making your way through the first one, and I get that the challenge is increasing with stronger beasts and more of them, but it's a very tiring and monotonous challenge that probably shouldn't be done more than twice. Maybe make one a puzzle, just to change things up for the player so that it doesn't get boring.
While I'm just kinda nitpicking, the epilogue with the stag felt like it came out of nowhere. Maybe make an epilogue before that to explain how everyone lived their lives after the story is over, then hit with the scene. It'll feel way less out of nowhere that way. I hope my criticizisms didn't come off as offensive in anyway and that you maybe take them to heart so that you can improve the game and make it a more enjoyable experience.
I made a video of my run through, it's pretty long cause I really just didn't expect this game to be so long. I hope you enjoy it and don't take the negative attitude I had near the end too seriously.